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Mathematics for Computer Graphics / John Vince

By: Vince, John.
Material type: materialTypeLabelBookSeries: Undergraduate topics in computer science.Publisher: New Delhi : Springer India Private Limited, 2010Edition: 3rd edition.Description: xv, 293 p. ill.ISBN: 9788132204473.Subject(s): Computer graphics | Computer animationDDC classification: 006.6 V767M 2010
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Books Books Information Technology University, Lahore
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Non-fiction 006.6 V767M 2010 (Browse shelf) Available 001935
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This text covers all mathematical techniques needed to resolve geometric problems and design computer programs for computer graphic applications. It also discusses problem-solving techniques using vector analysis and includes a chapter on geometric algebra. Covering all the mathematical techniques required to resolve geometric problems and design computer programs for computer graphic applications, each chapter explores a specific mathematical topic prior to moving forward into the more advanced areas of matrix transforms, 3D curves and surface patches. Problem-solving techniques using vector analysis and geometric algebra are also discussed. All the key areas are covered including: Numbers, Algebra, Trigonometry, Coordinate geometry, Transforms, Vectors, Curves and surfaces, Barycentric coordinates, Analytic geometry. Plus – and unusually in a student textbook – a chapter on geometric algebra is included.

Includes index.

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