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101. Game data analysis - tools and methods / Coupart Thibault.

by Thibault, Coupart.

Material type: book Book; Format: available online remote; Literary form: Not fiction Publisher: Birmingham : Packt Publishing, 2013Online access: Click to View Availability: No items available

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102. Slick2D game development / Jacob Bevilacqua.

by Bevilacqua, Jacob.

Material type: book Book; Format: available online remote; Literary form: Not fiction Publisher: Birmingham : Packt Publishing, 2013Online access: Click to View Availability: No items available

103. Unity multiplayer games / Alan R. Stagner.

by Stagner, Alan R.

Material type: book Book; Format: available online remote; Literary form: Not fiction Publisher: Birmingham : Packt Publishing, 2013Online access: Click to View Availability: No items available

104. GameMaker game programming with GML : learn GameMaker language programming concepts and script integration with GameMaker : studio through hands-on, playable examples / Matthew DeLucas ; cover image by Matthew DeLucas.

by DeLucas, Matthew [author.] | DeLucas, Matthew [cover designer.].

Material type: book Book; Format: available online remote; Literary form: Not fiction Publisher: Birmingham, England : Packt Publishing, 2014Copyright date: �2014Online access: Click to View Availability: No items available

105. Mobile game design essentials / Charles Scolastici.

by Scolastici, Claudio | Nolte, David.

Material type: book Book; Format: available online remote; Literary form: Not fiction Publisher: Birmingham : Packt Publishing, 2013Online access: Click to View Availability: No items available

106. Python network programming cookbook : over 70 detailed recipes to develop practical solutions for a wide range of real-world network programming tasks / Dr. M. O. Faruque Sarker ; cover image by Gabrielay La Pintura.

by Sarker, Dr. M. O. Faruque [author.] | La Pintura, Gabrielay [cover designer.].

Material type: book Book; Format: available online remote; Literary form: Not fiction Publisher: Birmingham, England : Packt Publishing, 2014Copyright date: �2014Online access: Click to View Availability: No items available

107. iOS 7 game development : develop powerful, engaging games with ready-to-use utilities from Sprite Kit / Dmitry Volevodz.

by Volevodz, Dmitry.

Material type: book Book; Format: available online remote; Literary form: Not fiction Publisher: Birmingham, UK : Packt Publishing, [2014]Copyright date: �2014Online access: Click to View Availability: No items available

108. Scratch 2.0 beginner's guide : create digital stories, games, art, and animations through six unique projects / Michael Badger ; Ross Manges, cover image.

by Badger, Michael [author.] | Manges, Ross [cover designer.].

Edition: Second edition.Material type: book Book; Format: available online remote; Literary form: Not fiction Publisher: Birmingham, England : Packt Publishing, 2014Copyright date: �2014Online access: Click to View Availability: No items available

109. Unity 4.x game development by example beginner's guide / Ryan Henson Creighton.

by Creighton, Ryan Henson.

Material type: book Book; Format: available online remote; Literary form: Not fiction Publisher: Birmingham : Packt Publishing, 2013Online access: Click to View Availability: No items available

110. Starling game development essentials / Juwal Bose.

by Bose, Juwal.

Material type: book Book; Format: available online remote; Literary form: Not fiction Publisher: Birmingham : Packt Publishing, 2013Online access: Click to View Availability: No items available

111. Game development with SlimDX / Michael Fontanini.

by Fontanini, Michael.

Material type: book Book; Format: available online remote; Literary form: Not fiction Publisher: Birmingham : Packt Publishing, 2013Online access: Click to View Availability: No items available

112. Unity Android game development by example : beginner's guide : learn how to create exciting games using Unity 3D for Android with the help of hands-on examples / Thomas Finnegan.

by Finnegan, Thomas.

Material type: book Book; Format: available online remote; Literary form: Not fiction Publisher: Birmingham : Packt Publishing, 2013Online access: Click to View Availability: No items available

113. Practical game design with Unity and Playmaker : leverage the power of Unity 3D and Playmaker to develop a game from scratch / Sergey Mohov.

by Mohov, Sergey.

Material type: book Book; Format: available online remote; Literary form: Not fiction Publisher: Birmingham, UK : Packt Publishing, 2013Online access: Click to View Availability: No items available

114. Mastering CryENGINE : use CryENGINE at a professional level and master the engine's features to build AAA quality games / Sascha Gundlach, Michelle K. Martin.

by Gundlach, Sascha [author.] | Martin, Michelle K [author.].

Material type: book Book; Format: available online remote; Literary form: Not fiction Publisher: Birmingham : Packt Publishing, 2014Online access: Click to View Availability: No items available

115. OUYA game development essentials : a practical guide to developing games for the revolutionary OUYA console / Ruben Hoyos, Robinson Moncada.

by Hoyos, Ruben [author.] | Moncada, Robinson [author.].

Material type: book Book; Format: available online remote; Literary form: Not fiction Publisher: Birmingham, England : Packt Publishing, 2014Copyright date: �2014Online access: Click to View Availability: No items available

116. Creating e-Learning games with unity : develop your own 3D e-learning game using gamification, systems design, and gameplay programming techniques / David Horachek.

by Horachek, David [author.].

Material type: book Book; Format: available online remote; Literary form: Not fiction Publisher: Birmingham, England : Packt Publishing, 2014Copyright date: �2014Online access: Click to View Availability: No items available

117. Source SDK game development essentials : develop engaging and immersive mods with source SDK / Brett Bernier ; cover image by Suresh Mogre.

by Bernier, Brett | Mogre, Suresh.

Material type: book Book; Format: available online remote; Literary form: Not fiction Publisher: Birmingham, England : Packt Publishing Ltd, 2014Copyright date: �2014Online access: Click to View Availability: No items available

118. HTML5 games : creating fun with HTML5, CSS3 and WEBGL / Jacob Seidelin.

by Seidelin, Jacob.

Edition: Second edition.Material type: book Book; Format: available online remote; Literary form: Not fiction Publisher: Chichester, West Sussex, United Kingdom : Wiley, 2014Online access: Click to View Availability: No items available

119. Unity 2D game development : combine classic 2D with today's technology to build great games with unity's latest 2D tools / Dave Calabrese.

by Calabrese, Dave [author.].

Material type: book Book; Format: available online remote; Literary form: Not fiction Publisher: Birmingham, England : Packt Publishing, 2014Copyright date: �2014Online access: Click to View Availability: No items available

120. Learn to program with Scratch : a visual introduction to programming with games, art, science, and math / by Majed Marji ; publisher William Pollock ; production editor Alison Law ; cover illustration Tina Salameh.

by Marji, Majed [author.] | Pollock, William [publisher.] | Law, Alison [editor.] | Salameh, Tina [cover designer.].

Material type: book Book; Format: available online remote; Literary form: Not fiction Publisher: San Francisco, California : No Starch Press, 2014Copyright date: �2014Online access: Click to View Availability: No items available

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