000 01427nam a2200361 a 4500
001 EBC1192684
003 MiAaPQ
006 m o d |
007 cr cn|||||||||
008 130715s2013 enka s 001 0 eng d
020 _z9781849516464
020 _z9781849516471 (e-book)
035 _a(MiAaPQ)EBC1192684
035 _a(Au-PeEL)EBL1192684
035 _a(CaPaEBR)ebr10728406
035 _a(CaONFJC)MIL509198
035 _a(OCoLC)854569113
040 _aMiAaPQ
_cMiAaPQ
_dMiAaPQ
050 4 _aQA76.76.C672
_bK87 2013
100 1 _aKusterer, Ruth.
245 1 0 _ajMonkeyEngine 3.0 beginner's guide
_h[electronic resource] :
_bdevelop professional 3D games for desktop, web, and mobile, all in the familiar Java programming language /
_cRuth Kusterer.
260 _aBirmingham :
_bPackt Pub.,
_c2013.
300 _avi, 334 p. :
_bill. (some col.)
500 _a"Learn by doing: less theory, more results"--Cover.
500 _aIncludes index.
533 _aElectronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
650 0 _aComputer games
_xProgramming.
650 0 _aComputer games
_xDesign.
650 0 _aJava (Computer program language)
655 4 _aElectronic books.
710 2 _aProQuest (Firm)
856 4 0 _uhttps://ebookcentral.proquest.com/lib/hec-ebooks/detail.action?docID=1192684
_zClick to View
999 _c89235
_d89235